SolidJimmy wrote:As a serious player and/or longtime player, you may want to see something like a robust achievement system, Marketplace, alternate gametypes, or the Community tournaments actually coded in. As a first time user coming to the site, you're thinking more in-game like tutorials, better beginner's quest, general introduction, and single player content. As a Game Master, you (I) are (am) thinking, referral rewards, better data collection, automated Events, tools that let you (me) solve individual users problems efficiently (customer support), and being able to change game parameters (presently hardcoded in the flash) for freedom in addressing broader issues (economy, progression, balance).
Let me make this perfectly clear.
I do not want: an achievement system, a marketplace, or an alternate gametype.
I UNDERSTAND THAT THERE ARE REAL REASONS WHY THINGS ARE THE WAY THEY ARE, AND FIXING THEM WILL TAKE TIME, WILL, AND EFFORT. I HAVE NEVER ASKED FOR THESE THINGS, AND WHILE THEY WOULD BE NICE, I FEEL LIKE THERE ARE MUCH MORE SIMPLER, PRESSING MATTERS
-To be able to fricking reconnect after disconnecting.
-For the browser to prompt me for confirmation when i accidentally click close
-For the browser to remember that i turned off that annoying loud muzik, so I don't have to click on the mute button everytime I log on.
-For the chat to work properly (a thread has been created in the bug forum, as of 5/22)
-Any of the open bugs in the bug forum. (I know some bugs have been fixed)
I can 99% guarantee that if you fix just THREE of these problems, the game will be MUCH more enjoyable.
Thank you for all your hard work and effort, btw. I'm going to throw down another wad of money when Set 13 comes out.
Looking forward to the new API,