Xovian wrote:Knew this was coming.
Trying to make a game better or at least adding input to do such =/= Complaining.
Just an fyi for you as well, there are far more "free to play" online games then those that have monthly charges.
Xovian wrote:Otonashi wrote:Why aren't you playing them then, instead of Alteil? (I'm genuinely curious)
Alteil is also a "free to play", figure it out genius.
InigoMontoya wrote:My personal belief is you never, ever recycle unless you have more than 3 of any card.
Xovian wrote:Most people agree that due to the complete lack of trading, that randomized anything as far as acquiring cards, is just flat stupid.
Otonashi wrote:Free Money + Ability to transfer money = Mass farming.
Harterial wrote:Part of the satisfaction in the game is wondering what you're going to draw when you click the buy button, and being pleasantly surprised.
Xovian wrote:a more reliable way of getting cards that have not been gotten would be more prudent[...] as many other players have said, not having 3 of a good majority of units (grims are an exception thankfully), dissipates how useful they can be[...] I think EX sales should be a large "eye opener" for those who are in the know, and have access to the data. If such sales are good over all for the active player base, just think what having various "sets", even if similar to the "reinforcements", which i think is one of the best moves in the right direction for the game, will do for the game.
zwanglos wrote:9) Limited-edition EX packs. I'm still counting this as a reason because there is no EX lottery, regardless of what people are promising for the time being. "Hey guess what, I can absolutely murder you with a bunch of cards you'll never be able to have! Awesome, eh?"
zwanglos wrote:If trading was ever implemented I can guarantee that all sorts of similar decks would pop up, because people would trade for the "good cards" that made popular meta files, and everyone would run them.
Otonashi wrote:I have to wonder why people still play the game after complaining so much about it. >.>
Peralisc2 wrote:This and the extra mini-games and some modes (2v2) maybe is what i think would make the game damn popular.
If the system ain't convinient enough to make the playerbase larger then we need to discuss at least a way that would make it more appealing. Sure they have their own to keep to mentain some income ...
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