InigoMontoya wrote:My personal belief is you never, ever recycle unless you have more than 3 of any card.
Yeah.
Unless it's Ancient Spear Knight, Girl Spectre, Blitz Beetles, Ork, or Crest Mindsoldier ; )
Xovian wrote:Most people agree that due to the complete lack of trading, that randomized anything as far as acquiring cards, is just flat stupid.
I would agree with you, up to $30.
Yet... That would be assuming that you've already bought EX, so I suppose buying random cards is only a bad idea if you have donated less than $42.
Otonashi wrote:Free Money + Ability to transfer money = Mass farming.
I think that cards of rarities * and ** should be tradeable. Or have ***s tradeable for any lower-rarity card.
Harterial wrote:Part of the satisfaction in the game is wondering what you're going to draw when you click the buy button, and being pleasantly surprised.
That sounds exactly like gambling.
I would use point cards to get a third *, or to get a key unit. I'm planning on Lavende now.
Xovian wrote:a more reliable way of getting cards that have not been gotten would be more prudent[...] as many other players have said, not having 3 of a good majority of units (grims are an exception thankfully), dissipates how useful they can be[...] I think EX sales should be a large "eye opener" for those who are in the know, and have access to the data. If such sales are good over all for the active player base, just think what having various "sets", even if similar to the "reinforcements", which i think is one of the best moves in the right direction for the game, will do for the game.
Agreed.
zwanglos wrote:9) Limited-edition EX packs. I'm still counting this as a reason because there is no EX lottery, regardless of what people are promising for the time being. "Hey guess what, I can absolutely murder you with a bunch of cards you'll never be able to have! Awesome, eh?"
Haha!
Been there.
zwanglos wrote:If trading was ever implemented I can guarantee that all sorts of similar decks would pop up, because people would trade for the "good cards" that made popular meta files, and everyone would run them.

Fine - you are right. Then more 'reinforcement' packs would help.
And I've always wanted to see the new level-up cards. My Set 2 cards are obsolete, and I'd like to be level 1 again.
@Peralisc2: What 'trained' list?
Otonashi wrote:I have to wonder why people still play the game after complaining so much about it. >.>
To get weekly-gran.
Peralisc2 wrote:This and the extra mini-games and some modes (2v2) maybe is what i think would make the game damn popular.
If the system ain't convinient enough to make the playerbase larger then we need to discuss at least a way that would make it more appealing. Sure they have their own to keep to mentain some income ...
Yes, 2v2 indeed. As well as a level-reset option.
@Azul: Hyperbol never gets stale!