I'm not personally talking about the point card system, and only that system.
As you mention, as has DanTheTimid, that the amount of points based on rarity seems off, but its overall understood that there wont be a massive influx of cards to people because of this system. Thats perfectly fine, as i recall how many people kept wanting to get that last Salamander for the Gowen starter back in the day? I think many people realize, that the point card system is pretty much for that goal when building files. Other then some of the values on a given rarity, I dont think a majority of people really even desire that to change. I could be wrong, but thats from what i've seen.
My major concern is there are not many options when it comes to predetermined cards similar to the reinforcement packs or Ex when they are available. People buy these packs, both of them, because they know what they are getting. Even if the price is often considered steep by many, they are still bought regularly. This comes down to spending $$$. People that don't spend, and don't plan to, probably still wont. However those that do, are more likely to spend the same or more, because they know what they will be getting (its the same thing as every single account that has bought EX). Maybe I havn't been all that clear in my previous posts. So i will try to clarify.
There needs to be a way people can buy the cards they want. Not random, not luck, not by trading, not by anything other then the gran system that is already established for the game. For some reason by how your post is worded, it makes me think that the amount people will spend is going to decrease. I don't see that happening, again look at the EX sets. While some may say they need to be lower, you can also look at the reinforcement packs and you can come up with a pretty clear idea of what the "most bang for the buck" prices could be.
More total sales are always going to trump just a few big spenders (being that i was one, i understand this).
As to the argument of more people will copy other peoples files. I'm really not seeing the validity of that argument, people already do that (in some cases, in mass quantities). So what exactly is it that the GM's or other team members of the Alteil staff are expecting to be different then it already is? If there are already a lot of copy cats, does adding a way to buy specific cards change that some how? I mean, I would think, allowing such so people didnt have to copy would be an incentive to have such a system. In other words they would get the cards so they dont have to copy. Some invariably will copy, but they already do so it changes nothing in my opinion.
Some file types are going to do better then others. There is a meta in the game, everyone knows that. If it did come up that every has exactly the same file, which i dont think would happen as badly as some think, thats where the balancing changes come in. If cards are rebalanced, as they have been done previously, then I'd say the chance of even more copycats happening is slimmer then you may think. Mirror matches are also tedious, and while i may be the minority, i wouldnt want to face a majority of mirror matches either.
With the current means of free gran and point cards, no one is going to miraculously start having full play sets that hasnt already spent a good chuck of money to begin with. Even with a best case scenario. My final point is this, if people can buy what they want, even if it is slowly over time (generally in conjunction with the free ways to get gran) they are more likely to stay, and those that stay are also more likely to spend on the future sets/ex.
Yea, i did mean more of online.
I'll clarify a bit. If i buy a "horse" on one of the many free online RPG's out there, guess what i get in that game?
I get a horse. Now don't get me wrong, many of them have those random boxes with the "OMG super rare item of the gods!!!" but the vast majority of items are:
You see it?
You want it?
You buy it.
I simply wish Alteil also had the option and "majority" in like fashion.
I'm Chromatic, I embody all Spheres.