Phenoca wrote:Eladin wrote:Gota wrote:Basically its like this X.
I play lotto
Lotto has a certain percentage to get a 5 star, for example sakes, its 0.1%.
And once I click that lotto button, the lotto determines that I have hit the jackpot and landed in that 0.1% and is about to award me a 5 star card.
As that happens, the lotto then will search through my card pool and determines which 5 stars I already have 3x of.
Then it will EXCLUDE it from its temporary award pool of all 5 stars, (All 5 stars currently released minus the 5 stars I have 3x copies of)
Then the lotto will do yet another lotto within that new 'temporary pool' of cards and determines which 5 star(that I do not have 3x of) I will receive.
i don't remember who actually posted the original idea, and then who exactly expanded upon it...i think it was Xovian, and then Logress...and yeah. anyways, i like it.
If duplicators are implemented without giving you fourth-copies of your triples then the above would be common-sense.
...but it was a different idea. the duplicator (from what i've read, unless i'm misunderstanding) isn't the same as the system that was described here. it seemed as though the duplicator involved recycling a crap lotto, or any card and paying sort of an exchange cost to get a card you actually want or don't have one of. the one that was posted from someone else, takes out all that, and just revamps the lotto to take care of the problem.