Battle Graphics

User suggestions to improve the game

Battle Graphics

Postby odanobunaga » Mon Nov 02, 2009 1:32 am

I don't know if this is too much to ask, but, is it possible to have graphics that occur when using an attack action? For example, when salamander attacks a unit, the card should have flame graphics you know? Or if a popular card (Perhaps a character) is summoned... such as Athira shin, their image should appear and "taunt" on the screen to add drama. I dont know if that will slow down the game or anything, just a suggestion.

I got the idea playing a yugioh game on my DS... when you summon a big-shot monster, their image appears and does a "taunt" of sorts.
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Re: Battle Graphics

Postby DWildstar » Mon Nov 02, 2009 1:46 am

This would undoubtedly require a new addition to the card game's programming not to mention new artwork elements for all of the cards so this isn't a realistic feature request. It would be cool, but it's not something that is going to happen.
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Re: Battle Graphics

Postby Phenoca » Mon Nov 02, 2009 8:49 pm

I tend to prefer minimalist games, but am fine with new animations.
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Re: Battle Graphics

Postby Callonia » Tue Nov 03, 2009 1:31 am

Well that would be pretty cool O_o

Think the Japan devs would allow that kind of thing?
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Re: Battle Graphics

Postby Romdeau » Tue Nov 03, 2009 3:20 am

DWildstar wrote:This would undoubtedly require a new addition to the card game's programming not to mention new artwork elements for all of the cards so this isn't a realistic feature request. It would be cool, but it's not something that is going to happen.

Callonia wrote:Think the Japan devs would allow that kind of thing?

No, I don't think they would.
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Re: Battle Graphics

Postby luckysvn777 » Tue Nov 03, 2009 4:07 am

Methinks that would be time better spent improving more crucial aspects of the game... such as point cards, getting cards in general, and player retention.

Its like a video game. "Gameplay" >> Flashy graphics
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Re: Battle Graphics

Postby Peralisc2 » Tue Nov 03, 2009 11:32 am

Just improve gameplay and flashy graphics, people expect both. :)
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Re: Battle Graphics

Postby Emainma » Tue Nov 03, 2009 4:28 pm

While it would be nice for the first few hours or so, I imagine it would get tiring watching the same animations over and over. Would anyone really be excited about watching combat monk triple attack for the 10,000th time?
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Re: Battle Graphics

Postby Phenoca » Tue Nov 03, 2009 5:19 pm

I'm half-disappointed that no one dressed-up as 'Combat Monk' :/
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Re: Battle Graphics

Postby DDrgn » Tue Nov 03, 2009 6:46 pm

Maybe for some of the 5 star rarities? I dunno, I think it's fine with it's minimalistic approach.

Emainma wrote:While it would be nice for the first few hours or so, I imagine it would get tiring watching the same animations over and over. Would anyone really be excited about watching combat monk triple attack for the 10,000th time?

This too, but it'd probably be skippable.
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