Starters in the Shop

User suggestions to improve the game

Starters in the Shop

Postby Galandros » Tue Dec 22, 2009 1:05 pm

Tomorrow the starters are being updated. If the pattern of Set 3 -> Set 6 starters happens that means the Set 3 starters will no longer be available to be purchased in the shop. I propose keeping the set 3 starters in the shop and adding the set 6 starters as well. It would be akin to physical card CCG's when they make new starters every so often that a player can feasibly buy both and combine them.

This could help the free/light spenders in expanding their collection without getting so many duplicates by taking their old set 3 starter and saving up the gran over the course of 6 weeks or so and then buying the set 6 starter. Overall, it's not a big market mover, but it would be a slight improvement that could appeal to a slice of the Alteil pie at a low cost and output.
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Re: Starters in the Shop

Postby DanTheTimid » Tue Dec 22, 2009 1:09 pm

I like this suggestion. Though I've always felt the starters could also benefit from being cheaper, and if we ever do get the FM lotto (which as I understand it only contains starter cards) the starters will probably sell even worse then they currently do, players like having options available to them and other then having to scroll a little bit more I really don't see how having more starters available for purchase would hurt anything. It seems like a small, simple change, that could bring only benefits, no negatives.
The bunnies of Lavato have special abilities, like 'Action Skill: Make Carrot Disappear.'
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Re: Starters in the Shop

Postby Peralisc2 » Tue Dec 22, 2009 1:48 pm

Once they add the FM lotto this won't be needed anymore.
Alteil is pretty much well balanced. Sometimes you loose and sometimes the enemy wins.
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