Reason is there seems to be something missing here that makes people think GMs are just money hungry bastards, which i don't intend to deny here
I can't think of much of an event right now since i don't try hard enough but here's an example:
How about there is an event at the end of the week or at the end of every two weeks, that gathers GMs and players and allows them to partialy "play through the alteil story" ...
So let's say we play the story of Zagar fighting his way through some troops to go help out at a more important location in the war. (just an example)
There should be a group of players that fight for the story to continue and one fights against it. If the group that fought for it won then the story will continue in two weeks, if not then we could retry after 2 weeks at same point and count the last event (where those that fought for the story failed) as a mini encounter that wasn't recorded in the "history books"
I imagine it like this. GM (logress maybe, he should work extra hours
Well the idea is the fun of it and brining the community together; and not to attract "prize greedy bastards" like me
This was just an example, feel free to come up with your own and give whatever opinions you wish to. But keep in mind the main idea of removing this weird conflict that seems to start showing up, you know the "money hungry bastards" one. I think it's important to try to prove some people wrong.


