Phoenix

User suggestions to improve the game

Phoenix

Postby Metallix » Tue Feb 16, 2010 1:17 am

The close skill of Phoenix is Misnamed it Should be

Rise from the Ashes not living dead as living dead imply's that it dies in the first place.
Last edited by Metallix on Tue Feb 16, 2010 1:23 am, edited 1 time in total.
Metallix
 
Posts: 405
Joined: Thu Oct 15, 2009 3:46 am

Re: Phoenix

Postby Callonia » Tue Feb 16, 2010 1:20 am

Agreed! Please change the name of the close skill to what Metallix suggested XD
User avatar
Callonia
 
Posts: 4750
Joined: Sat Sep 26, 2009 9:49 am

Re: Phoenix

Postby Lateralus923 » Tue Feb 16, 2010 1:29 am

I'll agree simply for the sake that it sounds a lot cooler and a lot more like a phoenix. I'll still probably never use the unit :D
It'll be like a taco, within a taco, inside a Taco Bell, inside a KFC, inside a mall, that's INSIDE YOUR DREAM!!!!!!
User avatar
Lateralus923
 
Posts: 1489
Joined: Sat Aug 29, 2009 10:35 am

Re: Phoenix

Postby crimsonshade » Tue Feb 16, 2010 1:32 am

Metallix wrote:living dead imply's that it dies in the first place.


It does... doesn't it?

Rise from the Ashes sounds cool though. Not that I'll ever use that card :P

Edit: Ah Lateralus beat me to it :roll:
User avatar
crimsonshade
 
Posts: 1250
Joined: Sat Oct 17, 2009 2:33 am

Re: Phoenix

Postby Peralisc2 » Tue Feb 16, 2010 1:22 pm

+1 rep to metal :P

Metallix wrote:Rise from the Ashes not living dead as living dead imply's that it dies in the first place.

Living dead should be instead used for Undead type units because their close skill's name "Refresh" sounds completely stupid and also unfitting. ://

But anyway there is another issue:
Check zugateroza or any other unit with a close skill that revives them at any time of the day them and costs SP.
Check every Undead unit, everyone of those has the same name for the close skill and the effect is kind of the same.
Check all lycans they all seem to have the "Undying" name for the close skill.

Etc.
ImageImage
Alteil is pretty much well balanced. Sometimes you loose and sometimes the enemy wins.
Peralisc2
 
Posts: 7031
Joined: Mon Sep 08, 2008 10:38 pm
Location: planet of the self-proclaimed evolving apes

Re: Phoenix

Postby Metallix » Tue Feb 16, 2010 1:56 pm

Yup while they can get the translations right they seam to lack creativity when it comes to those sorts of things.

must resist urge to go through all cards and think up more fitting skill names.
Metallix
 
Posts: 405
Joined: Thu Oct 15, 2009 3:46 am

Re: Phoenix

Postby GOSCAR » Tue Feb 16, 2010 2:03 pm

;th2
i support
One does not play alteil the way they want. -Gon

False Slash- Rom
User avatar
GOSCAR
 
Posts: 2037
Joined: Mon Jul 28, 2008 10:34 pm
Location: NJ

Re: Phoenix

Postby Logress » Tue Feb 16, 2010 2:06 pm

Please don't make a second thread to discuss a translation issue that's already being discussed in the translation thread. Locking.
"Scissors are overpowered. Rock is fine." -Paper
Logress
 
Posts: 6314
Joined: Tue May 20, 2008 9:36 am


Return to Safiria's Planning Bureau

Who is online

Users browsing this forum: No registered users and 1 guest