gabotheplaya wrote:This seems extremely hard to build for... consider:
1. the you'd need 25 place turns to play your file which pretty much means lots of utility, no set-up.
2. there will be a ton of slack space for files which doesn't doesn't foster creativity (managing limited file space is one of the big mechanics things of this game)
I suggest letting us pack 1 full set as play cards so that there is at least a focal point to the file's strength as opposed to:
*oops this guy isn't good enough, move on to the next guy* cycle.
This at least focuses a strategy to a point rather than cycling multiple possible scenarios and units in a coin-toss trial-and-error match.
i'll edit this post when this tourney gains momentum and i'll probably volunteer as an alt.
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