This is pure trollin dont read don'tttt yew readdd itt
I was just going to leave well enough alone. But after being trolled into checking my Mail tab by Logress in order to receive a THUNDERDROP, I was just pushed a little too far. If the card was free and just there, it would be one thing. But honestly, it was just a troll move to ask me to enter a serial number just to get a thunderdrop. That's just a troll move Logress. Do you not comprehend the absurdity of offering ANYONE this card, as a "gift" on a "special occasion"?
But I just wanted to have a discussion about a game called ShadowEra and just to illustrate how much Alteil customers are getting trolled on a daily basis. Recently I've been trying out this game called ShadowEra. Basically I paid $40 and now I own 95% of all cards in the game with 4 copies of each of those cards. So with relatively little cash I now have the freedom to make almost any deck I please without having to worry about the existence of Bringer or Diodora or Rasam SS. Which I tell you the truth is a HUUUGE relief. I won a few games and I used the Gold (ShadowEra's equivolent to the Alteil Point Card), in order to pinpoint exactly the card I wanted. I did the math and since it takes about 10 wins in order to get 400 gold which is what some Epic cards (ShadowEra's 5star) cost to pinpoint, basically each win in ShadowEra gives you about 6 point cards.
Case in point, I started playing ShadowEra last week. I saw a cool looking Epic Rarity (5star) card and thought to myself, "I want that". Guess what, a few wins and $5 later, I now have 4 copies of that card. And no, it's not overpowered. And no, it's not useless either. It's kind of....ermmm...balanced? It's a card that lets me do direct damage to my enemy's life points but whenever I use it I have to swap a random card with my opponent. So as you can imagine, hilarity ensues. That's why I wanted it. And that's why I have it. After so much experience with Alteil's point card system, I feel like I'm taking a breath if fresh air. Which is why I've decided to do a sloppy and hastily written explaination so that you can debate or not debate amongst yourselves about the merits of Alteil system vs ShadowEras. You can ask yourselves why can't Alteil's system be this way. Read for details below.
Today I asked a question in the ShadowEra forum and a member of the design team gave me a balance related answer.
But yeah, I dunno, when I had to enter in a serial number for a freakin thunderdrop which can't even randomly kill Dio, does'nt do crap vs lycans or Bringer or Rucca. I mean wtf is the point of giving ANYONE this card? Stop trollin Logress. And yes I was one of the main people using thunderdrop back when there was a brief little fad with it and wyverns, but ultimately you just have to be honest with yourself that handing this card out as opposed to balancing the game is just a pure troll maneuvar and I don't even care if the spelling is onkorrect. A 40% win hail Mary card for stompoing noobs only...thanksssssss and Rubia is Shite btw - I was the only sucker trying to get her to wrok
Difference in Rarity System
Alteil has 1 star - 5 star.
ShadowEra has Common-Uncommon-Rare-Epic
Difference in Currency
We all know that 1 stars recycle for 5 gran, 2 stars for 10, 3 stars for 30, 4 stars for 150, and 5 stars for 300 and that 10 point cards gives a 1 star and 60 gives a 5 star.
ShadowEra is different. ShadowEra also has a dual currency system. You pay with money, then that money is converted into Shadow Crystals. Which you use to purchase packs. Then they have a system where when you buy a booster pack with your ShadowCrystals you are able to sell your unwanted cards back to the shop at which point you are given Gold in return for them. This gold can be used in order to PinPoint the exact card that you want to purchase out of the shop. Basically...ShadowEra Gold = Alteil Point Cards. But this is how they do things differently...and FAIRLY. The Gold (point card) value of each card in the shop is determined by market forces. In other words the more people want a card and the fewer people that sell that card, the higher the price. The more people sell a particular card and the fewer who buy it, the lower the price. I found this to be a wonderful setup as it makes lesser used cards easier to get. Which indirectly encourages players to try different and diverse strategies. When you think of it, isn't it silly that a Bringer costs the same Point Cards as a Proposition? No wonder nobody plays Proposition. If Proposition's point card value was determined by player demand, the cost would plummet, and SOMEONE out there would be willing to point card him and give him a try.
That said, There are No Bringers in ShadowEra
Despite what I just stated about the Gold value of pinpointing cards in ShadowEra using Alteil as a point of reference, there are no Bringers or Diodoras in ShadowEra. There are no Thundergirl Rubias or Thunderdrops, or Propositions. Therefore, the Gold value (point card) is not a true measure of raw Power or "OPness" it's just a measure of the general trends. Generally speaking, a Common Card's price will range from 100gold to purchase up to about 110gold, depending on market demand for it. Uncommons range from 200-250 I think. Rares cost 300-375. While Epics can cost from 400-775. Each card sells for exactly half it's purchase price. Therefore "recycling" a really high demand Epic will be worth more Gold to the player as well. And due to the fact that no ultra Epic card has the relative power of an Alteil Bringer or Dio, there are many times where selling one would actually be the sensible thing to do in order to purchase some Common cards with the Gold.





