deathmasterb, feel free to join this thread for discussing the pairing mechanism: http://alteil.com/forum/index.php?f=13& ... =viewtopic
There's already quite extensive discussions on the topic !
Vlt.
deathmasterb wrote:I think the most common reason a person gives up on turn 1 is because they know the battle is pointless. Face it, if you're a new level 10 in Folrart, and you've been randomly paired up with a level 50 ranking person with a rating over 2000, is there even any point in battling them? I think users are just leaving and re-searching for battles until they find someone their level, so they can enjoy the game. Personally, I only battle a high level if I see they're using common cards, so I can learn from their strategy. These strategies tend to work, until you end up against someone with 3 copies of 3 rarity 5 cards. Then there's not a whole lot you can do.
To prevent people from surrendering early, what if we just had a battle pairing system where you can only fight people within 100 or 200 RP of you? Or a slightly bigger range. I just don't think a 1300-1400 RP vs 2000+ RP battle is very fun, for either person.

deathmasterb wrote:To prevent people from surrendering early, what if we just had a battle pairing system where you can only fight people within 100 or 200 RP of you? Or a slightly bigger range. I just don't think a 1300-1400 RP vs 2000+ RP battle is very fun, for either person.


GonFreeces31 wrote:fargone wrote:I realise this is completely off topic, but Icy deserves the limelight more than others. Some of whom dominate the forums with their endless posts.
What, I make legit points too...
Users browsing this forum: Bing [Bot] and 1 guest