Give > 1 EXP for losing

User suggestions to improve the game

Give > 1 EXP for losing

Postby GonFreeces31 » Sun Oct 21, 2012 4:00 am

Pretty self explanatory. If someone is brave enough to battle in folrart and they lose at least give them some decent exp.
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Re: Give > 1 EXP for losing

Postby Peralisc9001 » Sun Oct 21, 2012 5:03 am

Yes this was suggested many times before.

Didn't mysteryman or logress recently say they'll do something like this? :?
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Re: Give > 1 EXP for losing

Postby Muklas » Sun Oct 21, 2012 6:56 am

Something like 50 exp per loss would be nice.
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Re: Give > 1 EXP for losing

Postby Peralisc9001 » Sun Oct 21, 2012 7:29 am

Isn't the xp for winning only 10? :?
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Re: Give > 1 EXP for losing

Postby Muklas » Sun Oct 21, 2012 8:03 am

Dunno, I always got 100 or more exp when I won.
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Re: Give > 1 EXP for losing

Postby InfernityFan » Sun Oct 21, 2012 8:22 am

Peralisc9001 wrote:Isn't the xp for winning only 10? :?

It depends on the difference in level. I always leveled up when I managed to win against an opponent whose level is more than twice mine.
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Re: Give > 1 EXP for losing

Postby VertuHonagan » Sun Oct 21, 2012 8:39 am

I think the experience gained for lossing should be 1/3rd of what the winner gained. Also the FM gained should be 1/3rd of what the winner gained as well.

Also maybe a weekly event where if you played through every single life point in all your games that week, you gain 10 gran and one random card from 2* and up. To help further encourage players to actually complete their games. Right now the value of a loss is not worth the time to sit through the game.
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Re: Give > 1 EXP for losing

Postby Peralisc9001 » Sun Oct 21, 2012 9:04 am

InfernityFan wrote:
Peralisc9001 wrote:Isn't the xp for winning only 10? :?

It depends on the difference in level. I always leveled up when I managed to win against an opponent whose level is more than twice mine.

I mean the minimum is 10 xp. Which means that if the minimum for loosing is set to 50, it's better to just loose games constantly. Easier leveling.

The actual xp if the looser has higher level is something like this: 10 + difference in level x2

I think the experience gained for lossing should be 1/3rd of what the winner gained.

I would quit against all lower levels, since that would still give more than 10 xp for beating them.

Well when the game is decided and turn 10 is up, why should the looser be encouraged to sit even longer through the game? T_T
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perhaps until the game is actually improved through change or perhaps forever since there are so damn many other games and better things to do @_@
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Re: Give > 1 EXP for losing

Postby methebest » Sun Oct 21, 2012 12:10 pm

they should make it 5exp and make it be midified by lvl difference in the same way the wining exp is
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Re: Give > 1 EXP for losing

Postby Callonia » Sun Oct 21, 2012 3:01 pm

Easy, if you press give up or just close the battle tab you only get 1 xp. problem solved.
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