Augment Discussion

User suggestions to improve the game

Augment Discussion

Postby gadu » Sun Nov 11, 2012 4:46 pm

Augments need some slight tweaking in the next errata, but not as much as some other cards.

1. MD Augment: I think her subtype should not be Magic Doll. It makes Doll rush too SP efficient and Command Dolls sacrifice abilities too efficient too. She should just be the Augments free revivor.

2. Overdose: Maybe make it so it can't target MD Augment or remove the +1 SP it refunds for being used on Augments.

3. Gaiasoul: Like Icy mentioned, maybe elaborate the condition as "If any sphere above 0, set one friendly unit HP = 0"

4. Augment Sorcerer: He is "Abyssal Forces" but shouldn't it be "Augment" according to name. :roll:

What do you think?
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Re: Augment Discussion

Postby Icyglare » Sun Nov 11, 2012 7:24 pm

I fought against a guy who used Overdose on Augmented Sorcerer :D

I tried out a file and just tossed overdose/augment MD and the results are just amazing but that being said, I still don't know if a change is in order.
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Re: Augment Discussion

Postby Callonia » Sun Nov 11, 2012 7:26 pm

Probably too early to strike augmented with nurf bat, more time would tell. We need to know what beats them up on regular basis first.
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Re: Augment Discussion

Postby Icyman2 » Sun Nov 11, 2012 7:28 pm

Mid refess properly played.
I think gaiessoul should be send level x where x is your lawtia sphere level to the cem though.
What we can do with overdose is refund sp only the first time you use it.
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Re: Augment Discussion

Postby Peralisc9001 » Sun Nov 11, 2012 7:30 pm

I had a fun time beating augments with my stardragon and friends. :lol:

Also with pirates i just returned the entire field of the augments user and iczered away. The other guy raged a bit too much over the returns, but whatever, at least it was fun!
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perhaps until the game is actually improved through change or perhaps forever since there are so damn many other games and better things to do @_@
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Re: Augment Discussion

Postby skillll7 » Sun Nov 11, 2012 7:31 pm

Gaiessoul is so useless against bigs and smaller rushes that it's hard to feel the need to use her, especially with that annoying start skill -_-
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Re: Augment Discussion

Postby Icyman2 » Sun Nov 11, 2012 7:51 pm

Well, I just got **** beat by augments. What the **** is 3 overdoses?
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Re: Augment Discussion

Postby killer_floss » Sun Nov 11, 2012 9:03 pm

Because nothing is more beautiful than an overdose bomb :D
Although I admit that time I played against you was a really close game.
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Re: Augment Discussion

Postby Logress » Sun Nov 11, 2012 10:13 pm

Hmm... considering the card is called 'Overdoese' it only seems reasonable people are putting too much of it into their file...
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Re: Augment Discussion

Postby gadu » Sun Nov 11, 2012 11:01 pm

Logress, you're sense of humor makes me happy. I wish you'd post more jokes. ;)
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