GonFreeces31 wrote:Actually dg made a good point. Sorry ilya. That's a good argument that the interaction between mediator ss and jewel is too strong.
I think this whole thread has honestly been about people talking past each other. In general, the idea of Jewel helping you to access your first SS quicker (usually an SP SS) so you can front load a couple of level 4s and try to leverage that jump into some advantage seems fair enough.
The issue that we indeed are talking about is the edge case of Jewel just giving a Falkow player an absurd advantage because the opponent dared to open with a level 2 unit that isn't pixy greatsword soldier or one that's followed by a shade. EG if I want to play beastmaster-supported monsters, a good open may be:
t1: 2 gowen, 1 falkow, man eating tiger.
t2: mermaid observer
t3: forest rhino
t4: azure beastmaster
Except if my opponent plays jewel first, he goes 3 falk, jewel.
Next turn: tidal my tiger, collapse the jewel, so my merm obs comes down and I get 2 SP next turn--not enough to play my rhino, and my tiger is gone.
Next turn: I'm at 2 SP and you drop faytis, thereby also returning my mermaid obs to my file. So let's just say I play a level 1 when you play the Faytis (exgirl, let's say).
So now, as I play rhino, you have Faytis and another level 4 to my level 1 and level 3. Already, the game is more or less out of reach for me just based on my set-piece open. The other 20 cards in our files suddenly matter far less.
That is the issue. The auto-win based on the first few turns. This was not possible prior to jewel.