Option to streamline buffs

User suggestions to improve the game

Option to streamline buffs

Postby AqvasFire2 » Sat Nov 17, 2012 9:49 pm

I wonder if it's possible to set an option to streamline buffs, that is, if both players set the option that rather than have a 2 second time out for every blue number (or red) to go off on its own, for it to all be calculated at once and applied at once. I suppose it's a bit of a farfetched wish due to how agility works and all the things that happen in the start phase, but I'm sure I'm not the only one irritated by constantly having to see Refess apply all its buffs every turn, for instance.

IMO it just adds unnecessary time to games when both sides know what's going on.
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Re: Option to streamline buffs

Postby Peralisc9001 » Sat Nov 17, 2012 10:19 pm

Ya, it's a wonderful idea to be able to skip some animations.

In fact you could just switch this option somewhere on and if the opponent dosn't have it switched on then the screen will just say waiting for opponent, while the opposing player takes time wanking at the numbers jumping into the screen like a new year's feast.
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Re: Option to streamline buffs

Postby gadu » Sat Nov 17, 2012 10:24 pm

Good idea and also add other options like "standby with all units" or "attack with all units" or whatever.
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Re: Option to streamline buffs

Postby WhiteDragon2 » Sun Nov 18, 2012 10:55 am

I'd like to see an option like that as well.
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Re: Option to streamline buffs

Postby InfernityFan » Sun Nov 18, 2012 11:14 am

Agreed. Playing Durendal is such a pain.
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Re: Option to streamline buffs

Postby fargone » Sun Nov 18, 2012 3:54 pm

But...

But...


But...


I have file based on using the maximum number of start skills in order to defeat people's patience and internet connections. You would be reducing the potential of my awe inspiring win condition: Opponent DC
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What, I make legit points too...
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Re: Option to streamline buffs

Postby Callonia » Sun Nov 18, 2012 4:01 pm

first poster is demongod, just ignore him.

Also this suggestion already been mentioned.
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