What is needed all around?

User suggestions to improve the game

Re: What is needed all around?

Postby AngelicDeath » Mon Dec 03, 2012 2:29 pm

Well DG, just so happens set 12, 5 star Falkow is wizard kingdom/royalty
https://login.alteil.jp/cardDB/detail.php?id=1379

She has 110 pts for lv 2 so 10 over norm. she has action skill return 5 cards ( subtype?) from cem to card file.
Start skill: give 1 wiz kingdomunit agi +1.

personally i think cemetery retrieval should cost something ala shathia or even solar alphonce (sphere). Maybe it will be swapped for a revive buff.....

Harvest,

I'll do my take on a duchy unit from next set that is ok numbers wise but her actionskill is a little to powerful i think.

Cheers,
AD
Nought's had, all's spent, Where our desire is got without content;'Tis safer to be that which we destroy Than by destruction dwell in doubtful joy.

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Re: What is needed all around?

Postby Icyman2 » Mon Dec 03, 2012 3:36 pm

And wk hasn't been touched? Then I demand volfied for dolls and for sumer to not be a character.
Sphere: Refess
Level: 1
HP: 20
AT: 20
DEF: 0
AGI: 1
RNG: 2
Primary Subtype: Great Spirit
Secondary Subtype: none
Skills:
Openskill ( 0 SP ) : Subtract 10 hp from friendly unit.
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Re: What is needed all around?

Postby GonFreeces31 » Mon Dec 03, 2012 3:38 pm

Yeah, it doesn't make sense why gowen gets salamander but the other spheres dont. We should introduce a character like Sumer for all tribes in the game!
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Re: What is needed all around?

Postby AqvasFire2 » Mon Dec 03, 2012 3:54 pm

GonFreeces31 wrote:Yeah, it doesn't make sense why gowen gets salamander but the other spheres dont. We should introduce a character like Sumer for all tribes in the game!


Actually Refess has sun worshipper. So your example is moot.
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Re: What is needed all around?

Postby AqvasFire2 » Mon Dec 03, 2012 3:55 pm

Icyman2 wrote:And wk hasn't been touched? Then I demand volfied for dolls and for sumer to not be a character.
Sphere: Refess
Level: 1
HP: 20
AT: 20
DEF: 0
AGI: 1
RNG: 2
Primary Subtype: Great Spirit
Secondary Subtype: none
Skills:
Openskill ( 0 SP ) : Subtract 10 hp from friendly unit.


I believe the card you're looking for is salamander, or folrart flame soldier. Already exists.

And Volfied for dolls and nonchar sumer? YES PLEASE.
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Re: What is needed all around?

Postby Icyman2 » Mon Dec 03, 2012 4:31 pm

GonFreeces31 wrote:Yeah, it doesn't make sense why gowen gets salamander but the other spheres dont. We should introduce a character like Sumer for all tribes in the game!

It's not quite salamander. It's a way for refess to trigger counters, but not to snipe 10 hp units.
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Re: What is needed all around?

Postby AqvasFire2 » Mon Dec 03, 2012 5:25 pm

Icyman2 wrote:
GonFreeces31 wrote:Yeah, it doesn't make sense why gowen gets salamander but the other spheres dont. We should introduce a character like Sumer for all tribes in the game!

It's not quite salamander. It's a way for refess to trigger counters, but not to snipe 10 hp units.


The point of a counter is to punish your opponent for triggering it. IMO the whole "trigger your own counter" nonsense is a freaking oversight. In real life, when you counter an opponent, you counter the opponent's attack, not poke yourself in the eye and do some special move!
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Re: What is needed all around?

Postby gadu » Mon Dec 03, 2012 5:38 pm

AqvasFire2 wrote:The point of a counter is to punish your opponent for triggering it. IMO the whole "trigger your own counter" nonsense is a freaking oversight. In real life, when you counter an opponent, you counter the opponent's attack, not poke yourself in the eye and do some special move!


Haha, well said. I enjoyed using Salamander on Veteran Crest Slayer. It was like a fire arrow to the front row for 0 SP. :D
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Re: What is needed all around?

Postby GuilleumeFG » Mon Dec 03, 2012 6:08 pm

AqvasFire2 wrote: poke yourself in the eye and do some special move!


lol u get a 5 star for this one man i cant stop laughin
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AqvasFire2 wrote: poke yourself in the eye and do some special move!
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Re: What is needed all around?

Postby angelspawns » Mon Dec 03, 2012 6:23 pm

Sphere: Falkow
Level: 1
HP: 20
AT: 10
DEF: 5
AGI: 1
RNG: 2
Primary Subtype: Wizard Kingdom
Secondary Subtype: Strategist
Skills:
Open Skill (0SP) = Remove all Grims in your File from the Game. You get SP +1.
Trait/Rankup = If there are no Grims in the Removed from Game Zone, this units base Stats are doubled.

Action Skill (0SP) = All friendly WK units get MHP+10. This unit gets MHP -20.
Action Skill (0SP)= All friendly WK units get [AT +This units AT]. This unit gets AT -10.
Action Skill (0SP)= All friendly WK units get [DEF +This units DEF]. This unit gets Def -5.
Action Skill (0SP)= All friendly WK units get [AGI +This units AGI]. This unit gets Agi -1.
_______________________________________________________________________

I just want to promote a Grimless Falkow. The thing to take home may be the idea of units gaining additional bonus when no Grims are used.

This unit is a cheap splashable buffer. It will become:
Level: 2
HP: 40
AT: 20
DEF: 10
AGI: 2
RNG: 4
Might be fun to do a tank, killer, SP genner and Lvl3 Support aswell. Focuss on things that fill the hole Grimless Falkow has vs. other rushes....
I will post more ideas in the weekend though. Had a long day of work behind me and this week aint going easier on me. I can hardly focuss... ;/
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