EvilTomato wrote:Yes, we can't know the meta 100%, but we can make educated guesses, as I said AOE is deadly, who is the king of AOE damage? Big Red.
What are the general weaknesses for big files (not just red)?
- gathering the initial sp: easier and faster thanks to shared sphere levels and using the first soul skills of both players;
- being outnumbered: there are more enemy units, but also the big units can come out in pairs;
- maintaining control: big units can be defended more easily, in 1vs1 the player had to chose between protection against removal, reinforcing the field or damaging the enemy, in 2vs2 this is not the case;
Now that I think about it any card can be played by both players from the team so a potential 6 Afels + 6 Word of Dalos, plus Complete Form/Noze will be too strong, even Flanking Attack on a crowded field means gg. I'm starting to think that 2vs2 is impossible to balance.
Pikeru wrote: 2 big units won't defend against double units any better than a single would defend against a normal amount.
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