Callonia wrote:Guess what? It'll do nothing lol. people will still quit anyways.
Easiest way to fix this is to make alteil moar fun.
If you want people to stick and fight it out even when loss is guaranteed within 99.99% certainity, make it so that the amount of damage they cause on the opponent is proportional to the exp they will gain. The winner will gain 50% bonus. It makes me try difficult on world of tanks even when I get put on the team with special kids my poor m4 sherman it have some of the worst luck for the past month xD
1 exp for losing even when they fight hard and reduce your uber op deck to 1 lp and lost.
Try harder fargone because all your post does is sound like you're butthurt and encourage the quitters to quit even harder.
I haven't actually played the game. You butt-hurt comment makes you look **** stupid - what exactly can I possibly be butt-hurt about?
I made this suggestion because of all of the complaints in the forums - which you have been party to. Personally I couldn't give two shits cos I play less than one game per week and nobody has stalled on me.
In fact, I might just go into the arenas a quit on turn 9 a bunch of times just annoy people like you...
...not really.
I hope people do "quit even harder" (what does that even mean?) for you call. In the mean time, what is being done about the quitters you love to rage about? I have not encountered any at all myself, so wouldn't know. I don't do underdog, I don't play seriously... in fact some might even say I barely play at all.
Did you lose to someone using one of my files call? Cos you sound butthurt, not me. I haven't even played in weeks. Nobody has stalled on me.
I guess suggesting a solution instead of crying about a problem is an issue in these forums.
Cry more little man, let the adults speak.