by Scientiafide » Sat Dec 29, 2012 4:57 pm
I have to agree with kemious in that most players on alteil don't know how to play refess. In fact, I'd say overall refess is probably the worst played sphere. Too many players focus first on killing first and then setting up a field, when they should be focusing first on setting up their field and then killing. I often see this mentality reflected by the SS most refess players choose (aggressive damage SS), the units they select, and in how their files flow.
While playing as refess I've never had significant problems facing falkow because I make sure my files can handle return (much in the same way I ensure my files can handle shades and lvl 3 rush files). In fact, if you're playing a lvl 3 refess file and you can't beat enemy returns your file needs work. The only argument I can buy is if you're playing a mid/big-refess file and are having trouble against units like diondora and mystere, since you'd need specific cards to combat them that you may not have.
As for guardian, you're telling me a unit with 70 hp and 10 defense is consistently getting one-hit ko'd? I don't believe that at all. The average lvl 3 unit usually deals around 40-50 damage, so I find it often takes 2+ hits without any support. I don't consider the fact that 2 lvl 3s can take out a lone lvl 4 a problem at all. It seems to me most players here are expecting a unit that you can just throw out there and have it stand on it's own (this is a lvl 4 we're talking about), when that defeats the entire purpose of what refess is about.

