
AquasFire3 wrote:Really gets on my nerves how people try to compare fire arrow and return they are two different cards with different concepts And they are in no way similar to each other beside sp cost.I hate to say this usually people who try to compare those cards have no idea about game mechanics. And balance.Since they cant even see the big difference between those 2 cards.
Feel better, I do too, whew.Icyglare wrote:don't waste your time because supporting statements like that SUCK.
Icyglare wrote:Looks like I'm down to the last point you were trying to make because you have completely avoided the rest when they are countered.
Icyglare wrote:Takes 1 turn to cast return, takes 1 turn to summon a unit; quit saying 2, I know that it on the field the turn after but using numbers like that makes the math wonky. You make it sound like it's Time Spiral x3 or something. It's a 1 for 1 card.
Icyglare wrote:On a side note: I wish people will say Lv3 Return when they talk about that card, and Return mechanics when they are talking about that.
Icyglare wrote:1. The 'bias' statement
2. The OTHER cards that are constantly being used that doesn't have restrictions
3. The highly used cards in MTG that are not banned in 1.5 (Counterspell is probably the best example)
(2 and 3? It's because you're Championing MTG as the example to follow)
But hey, somehow saying those supporting arguments suck managed to get the most attention out of you. Maybe I should add them more so you can focus on those arguments.
Pikeru wrote:...At this point, return and send-to-grave have been around so long, it seems to be more a matter of bias.
Icyglare wrote:Multiple MTG spells immune to being countered? Multiple Alteil creatures immune to LV3 Return.
Pikeru wrote:Ah, that bias statement. Truth be told, I wasn't the first to make that claim. I actually borrowed it from other times when other people have said it. My restating of it just shows agreement with a pre-existing sentiment.
Pikeru wrote:Before claiming overused cards in MTG, you need to remember epicly stronger versions of those cards existed. You're so hung up on Counterspell, do you know what Mana Drain does? It counters a spell and then gives you the whole cost in mana of what you countered.
Pikeru wrote:Now it's my turn, where are all of these lvl 3 units that are good and immune to bounce? These creatures have to be good regardless of that trait, not because of it, just like Abrupt Decay, Isao/Enlightened Bushi or Thrun/the Last Troll. This type of effect shouldn't be taken into consideration when deciding stats or the creature's other abilities.
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