Was returning 1 unit just not good enough?
QQ.
sunbunman wrote:Combo with garfath SS, removal grim and on field dion/mystere/volfied/aano for best result. Remove 4 units in one turn @.@
naptime wrote:sunbunman wrote:Combo with garfath SS, removal grim and on field dion/mystere/volfied/aano for best result. Remove 4 units in one turn @.@
https://alteil-login.apocoplay.com/audi ... 41e9a797c9
turn 10. almost anyway, cuz turn 11.
not that I have an opinion on whether it should be changed or not; was just surprised because I didn't know it existed. and props to rival for pulling it off.
xideruS wrote:it was me xD
you know how hard for me was beat that sexy bunny file ?
brwonjett wrote:Every good game rewards it's players. Granted, that reward doesn't have to necessarily be digital goods; sometimes, the reward can simply be in taking part in a good story and seeing how it ends, or a feeling of accomplishment after taking on a particularly difficult challenge. While I find alteil's mechanics to be unique, fun, and interesting (I can't think of any game that's similar), I do agree with pera in that the game is lacking in encouragement for a player to keep playing.
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