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This is the awesome duel. I feel that this is a good thing for Hellspawn Zazagul. I hope they reword the skill..
Look at turn 16.... yea... that is a glitch...
Kemious wrote:You are a genius. I swear I have never even considered such a combo. Though I can see the glitch you were talking about. After your display I kinda don't want it fixed.



Aoi wrote:If your talking about zazagul not coming back due to being grimproof while still in the cem I think thats intentional. While its never clearly stated I assume that units that are grimproof, or ss proof are that way no matter where they are, be it file, on field, cem or out of play its really just implyed that it really doesn't matter where they are since its a trait.




hexagram wrote:turn 16 bug
Chaos form/Zalzagul activated action skill on holy commander/lapierre which was not closed to get +6sp. to make matters worse he still got the normal +2sp next turn.
Also turn 14 chaos form used action skill to get 2sp without returning any closed friendly unit. which is a bug as its skill says and then.
Basically its action skill and maybe its start skill are messed up.
Also am not sure whether it is meant to return sp depending on closed units base level or actual level as level increasing mechanics can be used to generate sp.


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