ChiYoung wrote:Stronghold of Chaos:
Con: You must tailor your build to use the sphere levels generated by SoC or you will be at an SP disadvantage.
This is a pretty big con.
...What? Just splash a salamander.
Leaves you open to Iczer attacks from rush files like pixies and EN
This is pretty big. If you only have 8 or 9 LP that means that if they iczer twice you'll only have 6 or 7. As a stanch supporter of pixies, I feel like most people misunderstand the mindset of uber rush files like EN or pixies. No matter what happens, if you want to win, you HAVE to eat soul skill damage if you want to win. Thus, it's better to take the damage earlier, so you can counter with your own SS or revive early. That's why I always insist on having at least one unit out on the field, doesn't matter what file I play.
@khiruki: Shade turn 2 is actually a problem for me when I play pixy against this opening. Usually I put 1 point in Lawt to avoid shade open and get sphere level for cem rats, however SoC actually makes me lose 2 SP, in addition to messing up my turn 3 with shade. It's nasty. The only way I win is if I know someone is using SoC and tailor my SS before hand.
SP. Iczer attacks cost SP. A large number of Lawtia rushes run Gafc in first and/or second soul. Making that iczer attack into SS1 just dug you in -3SP, assuming you want to revive the dead pixy. If you try playing anything T2, Shade will drain any loose SP for iczering. Pixies don't have to care much for SP advantage in terms of endgame, true. However, early game SP lock is deadly for any rush.