Logress wrote:Also... the rename option for premium is a pretty interesting idea. I like it with the one-time limit, since you don't want someone using it constantly so they can cause rage and then disappear over and over.
kudaotai wrote:angelspawns wrote:- Rename option. (only works one time, after that you're stuck with it)
You sir made my day. I had tough time thinking of solution to not be camped by same people, well people knows that I played UD only in my kudaotai acc, bcoz of my cursed sig and I dont plan to change that because of my ego . I prefer it not to be a 1 time thing, I prefer it to be a purchasable by cash/gran and my ideal version of this is PURCHASABLE NAME SLOT. I would like to be able to change names depends on mood swing . Now this has an extreme premium feel to it.
kudaotai wrote:I beg to differ Logress, as I think there's no reason for people to rage just because people can change their name, and what would be the reason for people not wanting other player to change their name? because they want to camp the person? or they want to copy other's deck? please enlighten me.
They can think that they're fighting new people and I don't see any problem with that. You might think that it should be a one time thing because people might exploit it such as being insulting in chat then bammm change name... I believe to report such thing you only need battle ID, which will track the abuser NUMBER ID. So all the names that 1 person use should be tagged to as single NUMBER ID only, that is how I believe a good database works like.
Icyglare wrote:If you want to get rid of a camping problem then the option should be [private games doesn't display names], not unlimited name changes because even when the name and avatar is hidden, we can pretty much tell who it is by their level and rp in replays.
kudaotai wrote:Oh yeah you're right... haven't play for so long that I forgot there's a private button (never used that before because it is useless), maybe I need a lv.1 reset afterall and relearn the curve again . I hope the playerbase got big enough to naturally beat the problem at hand.
Icyglare wrote:Well, it still allows a bit of camping:camping someone without knowing what they are playing.
kudaotai wrote:Icyglare wrote:Well, it still allows a bit of camping:camping someone without knowing what they are playing.
Yeah agree, for example: camp kudaotai at all cost because he gonna play weak UD file anyway even tho he rotate his file set. Thats no fun
I really wish to see a goal to sought out, for fun-file or UD player, just to feel emotionally rewarded. Current RP system only catered for metaplayers.... maybe an "honor" system which work just like RP but gives point to UD cards for example;
use UD card which sit in the bottom 15% and win get+3 honor points. If lose -0 honor point.
Use UD card which sit in bottom 35%-15% and win get +2 honor points. If lose -1 honor point.
Use meta cards which sit in top 15% and win get -1 honor point. If losr -4 honor points.
Just a random thought but I think this will at least appealing for player with pauper deck. After they get complete meta deck, then they can start aiming for RP race.
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