Only real in game income for none paying/poor players. Come on free/ low players want some gran. Loss of it contributed to many forgetting about this game for a while including me.
Weekly gran is good as it actually encourages people to play atleast once a week. Now it does not punish losing which is very good but cannot compensate for loss of mirage master. It was like taking 1 step forward and loss of mirage master was 3 steps back
Credit to alteil as now all four starters are easily accessible but now it takes twice as long in days (5 gran a day) and 5 times as long in time (forces games) to save up for the measly 500 gran beginners pack using free daily lotto compared to mirage master (10gran a day). This will further put off new people are all games now are based on their free and low paying player base heavily. Larger playerbase will further encourage big/moderate spenders to continue spending as even me a low to moderate one time spender have doubts about spending again on a game with such a low player base. No offence you also seem very cheap and stingy by closing mirage master.
Very hard for new players especially noobs to compete in folrart and get weekly gran. Daily lotto is not bad temporary go to but is a joke too. I am sure there is a bug like underdog bug where sometimes even if you win a game it does not register so the lotto does not even work as it has happened to me and others many times.
Make it top priority to fix Mirage master. One of the main things that will keep the masses away from alteil. Also punish those who used the major mirage master bug aka +50 gran a day whatever it was if that helps.
My two cents
Logress will always be open for pm I have some suggestions for alteil just to give you a few ideas especially about auction house to make it work for players and alteil equally well and less exploitable. As relatively long term player and regular forum contributor I feel I can give the player view at least for a good bunch of players.