Steel's Campfire Introduction

Alteil Story Discussion

Re: Steel's Campfire Introduction

Postby Rad!oZonde » Tue Jun 17, 2008 7:48 pm

akjeil wrote:
Rad!oZonde wrote:
Well Mirage Master is a memory game of some sort, you can earn stuff by playing it

then the other game is [from what I remember calling it] LH. Which is basically a one on one RPG battle game

Alteil is looking to be a more open kind of card game [which is a very good thing] then some expected it to be. The added hint that these two games fit into the overall story line is very interesting. There is one other game but I assume that that doesn't happen until way later into the story.


Ii desu nee! Earning stuff is what I'm all about (except for when I'm all about the experience). So what form does 'LH' take: one card vs. card/ Iczer vs. Iczer?
And what kind is the other game? (No need to spoil the storyline, just what kind of gameplay/features--unless that would spoil it, too)

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Yea from the youtube videos I watched LH is like a card vs card type of game.

The other game I haven't seen many pics of, but basically the main characters of the game are labeled like regular playing cards [hearts, diamonds, spades, clubs]
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Re: Steel's Campfire Introduction

Postby Akjeil » Wed Jun 18, 2008 1:46 am

Rad!oZonde wrote:Yea from the youtube videos I watched LH is like a card vs card type of game.

The other game I haven't seen many pics of, but basically the main characters of the game are labeled like regular playing cards [hearts, diamonds, spades, clubs]


You, know, now that I think of it, Alteil reminds me a little of Marvel Comics' "Secret Wars", but with heroes & villains used as cards rather than chess pieces, and the Divine Child Karite in place of the Beyonder, but with a more heroic intention.

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Re: Steel's Campfire Introduction

Postby Akjeil » Thu Jun 26, 2008 4:15 pm

Rad!oZonde wrote:Yea from the youtube videos I watched LH is like a card vs card type of game.

The other game I haven't seen many pics of, but basically the main characters of the game are labeled like regular playing cards [hearts, diamonds, spades, clubs]


-Yeah, that game looks pretty cool, almost like Survival Mode in a Street Fighter/Mortal Kombat style game but with cards.
I wonder if they changed the name of LH, or just started a new mini-game, 'cuz on http://www.alteil.jp there's one called 'Napoleon'
that shows the same suits/face card concept. (Can't read much Japanese yet, so I haven't found out if there's a video link, and nothing on youtube links 'Alteil' with 'Napoleon'.)

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EDIT: Nope, it's totally different, more of a casino-style game with 5 Iczers competing at once (shows pics in the "rules" section sub-link button from the "Napoleon" page link)

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Re: Steel's Campfire Introduction

Postby Yurie » Mon Jul 07, 2008 9:37 pm

GYAH! I know what you mean now when you say the cards can talk! While I was in a battle, Lion Baron Zager and Killing Machine LeBaeu exchanged words! That was COOL!
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Re: Steel's Campfire Introduction

Postby Kyoshi » Tue Jul 08, 2008 7:24 pm

After exchanged words between LeBaeu and the Azure Dragon. My LeBaeu committed suicide.
It was a sad turn after that.
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Re: Steel's Campfire Introduction

Postby DanTheTimid » Tue Jul 08, 2008 8:17 pm

I'm curious if only certain cards talk, cause I have 2 character cards in my deck, one of them is constantly yapping it up with opposing characters, one of them has never spoken a single word. I will say the trigger appears to be when both players have a talking card on the field and its one of those cards turns to act, if both cards get to take an action before either character is closed they will actually talk twice, once when the first makes its action, and again when the second makes its action, and the dialogue changes depending on who is making their action.
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Re: Steel's Campfire Introduction

Postby GunCastor » Wed Jul 09, 2008 1:48 am

My Azure Dragon always talks to Kurina the Belly Dancer but nothing else happens though.

Paraphrasing:

(AD acting)
Kurina: "How about a dance, handsome?"
AD: "I'm sorry, too busy."

(Kurina acting)
AD: "I see, her dance increases moral."
Kurina: "Cheer up, everyone!"

Nice little find, now I want to know more of the story between all the characters on the cards.
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Re: Steel's Campfire Introduction

Postby AnnaTheRed » Wed Jul 09, 2008 2:58 am

GunCastor wrote:Nice little find, now I want to know more of the story between all the characters on the cards.

It's fun when the cards start talking to each other, isn't it?
Well, only "certain cards" talk to each other, and it has a lot to do with the story of Alteil.
I guess you just have to play more and find out! ;)

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Re: Steel's Campfire Introduction

Postby Kyoshi » Wed Jul 09, 2008 4:28 pm

Zagar and LeBeau met on one of my battlefields. And Zagar proclaimed a slight fear towards my powerful assassin, Lebeau. And LeBeau proclaimed excitement in fighting Zagar.

That was a fun moment on the battlefield right before the end of the duel.
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Re: Steel's Campfire Introduction

Postby GunCastor » Wed Jul 09, 2008 6:16 pm

Only characters (with names) can talk, right? The only character card I had was Azure Dragon and the only one I got him to talk to was Kurina. He doesn't appear to have anything to say to Zagar at all.
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